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Twin Disciplines Twin Disciplines

Priest · Discipline · Row 1 of 7 · 5 ranks
NEW in Forever

Twin Disciplines sits in row 1 of the Priest Discipline tree. A talent tree is simply the grid of talents for one class role. It can take up to 5 points. Max it fully, or put in a few points just to open the rows below.

New in Forever. This talent never existed in Classic, so don't go looking for an old version to compare. There is none.

What Twin Disciplines does at each rank

A rank is one level of a talent. Every rank makes the effect a bit stronger. The list below uses the exact wording from the beta client, word for word.

  1. Rank 1: Increases the damage and healing of your instant cast spells by 1%.
  2. Rank 2: Increases the damage and healing of your instant cast spells by 2%.
  3. Rank 3: Increases the damage and healing of your instant cast spells by 3%.
  4. Rank 4: Increases the damage and healing of your instant cast spells by 4%.
  5. Rank 5: Increases the damage and healing of your instant cast spells by 5%.

How to reach Twin Disciplines

Row 1 opens after you spend 0 points in the earlier Discipline rows. Level 10 is the earliest you can pick up Twin Disciplines.

Is Twin Disciplines worth the points?

Every rank makes the effect stronger, so putting in a few points while leveling is totally fine. Max it when the final rank is the heart of your endgame build. And if you only need it as a stepping stone, no shame in stopping early.

Starter builds that take it

These starter builds already put points into Twin Disciplines. Open one and see how it fits in a real build:

Try Twin Disciplines in the Priest calculator

Elsewhere in Discipline

Planning the rest of the tree? These talents sit right next to Twin Disciplines:

Power in Light · Wand Specialization · Silent Resolve · Holy Precision · Improved Power Word: Shield · Martyrdom · Mental Agility · Inner Focus · Meditation · Improved Inner Fire · Mental Strength · Soul Warding